Build .NET Core console application to output an EXE

.Net Core

.Net Core Problem Overview


For a console application project targeting .NET Core 1.0, I cannot figure out how to get an .exe to output during build. The project runs fine in debug.

I've tried publishing the project, but that does not work either. It makes sense since an EXE file would be platform-specific, but there must be a way. My searches have only turned up reference to older .NET Core versions that used project.json.

Whenever I build or publish, this is all I get:

Build directory

.Net Core Solutions


Solution 1 - .Net Core

For debugging purposes, you can use the DLL file. You can run it using dotnet ConsoleApp2.dll. If you want to generate an EXE file, you have to generate a self-contained application.

To generate a self-contained application (EXE in Windows), you must specify the target runtime (which is specific to the operating system you target).

Pre-.NET Core 2.0 only: First, add the runtime identifier of the target runtimes in the .csproj file (list of supported RIDs):

<PropertyGroup>
    <RuntimeIdentifiers>win10-x64;ubuntu.16.10-x64</RuntimeIdentifiers>
</PropertyGroup>

The above step is no longer required starting with .NET Core 2.0.

Then, set the desired runtime when you publish your application:

dotnet publish -c Release -r win10-x64
dotnet publish -c Release -r ubuntu.16.10-x64

Solution 2 - .Net Core

UPDATE: FEB2022 The below still holds for .NET 6

UPDATE for .NET 5!

The below applies on/after NOV2020 when .NET 5 is officially out.

(see quick terminology section below, not just the How-to's)

How-To (CLI)

Pre-requisites

  • Download latest version of the .net 5 SDK. Link

Steps

  1. Open a terminal (e.g: bash, command prompt, powershell) and in the same directory as your .csproj file enter the below command:
dotnet publish --output "{any directory}" --runtime {runtime}
  --configuration {Debug|Release} -p:PublishSingleFile={true|false}
  -p:PublishTrimmed={true|false} --self-contained {true|false}

example:

dotnet publish --output "c:/temp/myapp" --runtime win-x64 --configuration Release
  -p:PublishSingleFile=true -p:PublishTrimmed=true --self-contained true

How-To (GUI)

Pre-requisites

  • If reading pre NOV2020: Latest version of Visual Studio Preview*
  • If reading NOV2020+: Latest version of Visual Studio*

*In above 2 cases, the latest .net5 SDK will be automatically installed on your PC.

Steps

  1. Right-Click on Project, and click Publish
    enter image description here

  2. Click Start and choose Folder target, click next and choose Folder Choose Folder Target

  3. Enter any folder location, and click Finish

  4. Click on Edit
    enter image description here

  5. Choose a Target Runtime and tick on Produce Single File and save.* enter image description here

  6. Click Publish

  7. Open a terminal in the location you published your app, and run the .exe. Example: enter image description here

A little bit of terminology

Target Runtime
See the list of RID's

Deployment Mode

  • Framework Dependent means a small .exe file produced but app assumed .Net 5 is installed on the host machine
  • Self contained means a bigger .exe file because the .exe includes the framework but then you can run .exe on any machine, no need for .Net 5 to be pre-installed. NOTE: WHEN USING SELF CONTAINED, ADDITIONAL DEPENDENCIES (.dll's) WILL BE PRODUCED, NOT JUST THE .EXE

Enable ReadyToRun compilation
TLDR: it's .Net5's equivalent of Ahead of Time Compilation (AOT). Pre-compiled to native code, app would usually boot up faster. App more performant (or not!), depending on many factors. More info here

Trim unused assemblies
When set to true, dotnet will generate a very lean and small .exe and only include what it needs. Be careful here. Example: when using reflection in your app you probably don't want to set this flag to true.

Microsoft Doc


Solution 3 - .Net Core

The following will produce, in the output directory,

  • all the package references
  • the output assembly
  • the bootstrapping exe

But it does not contain all .NET Core runtime assemblies.

<PropertyGroup>
  <Temp>$(SolutionDir)\packaging\</Temp>
</PropertyGroup>

<ItemGroup>
  <BootStrapFiles Include="$(Temp)hostpolicy.dll;$(Temp)$(ProjectName).exe;$(Temp)hostfxr.dll;"/>
</ItemGroup>

<Target Name="GenerateNetcoreExe"
        AfterTargets="Build"
        Condition="'$(IsNestedBuild)' != 'true'">
  <RemoveDir Directories="$(Temp)" />
  <Exec
    ConsoleToMSBuild="true"
    Command="dotnet build $(ProjectPath) -r win-x64 /p:CopyLocalLockFileAssemblies=false;IsNestedBuild=true --output $(Temp)" >
    <Output TaskParameter="ConsoleOutput" PropertyName="OutputOfExec" />
  </Exec>
  <Copy
    SourceFiles="@(BootStrapFiles)"
    DestinationFolder="$(OutputPath)"
  />

</Target>

I wrapped it up in a sample here: https://github.com/SimonCropp/NetCoreConsole

Solution 4 - .Net Core

If a .bat file is acceptable, you can create a bat file with the same name as the DLL file (and place it in the same folder), then paste in the following content:

dotnet %~n0.dll %*

Obviously, this assumes that the machine has .NET Core installed and globally available.

c:\> "path\to\batch\file" -args blah

(This answer is derived from Chet's comment.)

Solution 5 - .Net Core

Here's my hacky workaround - generate a console application (.NET Framework) that reads its own name and arguments, and then calls dotnet [nameOfExe].dll [args].

Of course this assumes that .NET is installed on the target machine.

Here's the code. Feel free to copy!

using System;
using System.Diagnostics;
using System.Text;

namespace dotNetLauncher
{
    class Program
    {
        /*
            If you make .NET Core applications, they have to be launched like .NET blah.dll args here
            This is a convenience EXE file that launches .NET Core applications via name.exe
            Just rename the output exe to the name of the .NET Core DLL file you wish to launch
        */
        static void Main(string[] args)
        {
            var exePath = AppDomain.CurrentDomain.BaseDirectory;
            var exeName = AppDomain.CurrentDomain.FriendlyName;
            var assemblyName = exeName.Substring(0, exeName.Length - 4);
            StringBuilder passInArgs = new StringBuilder();
            foreach(var arg in args)
            {
                bool needsSurroundingQuotes = false;
                if (arg.Contains(" ") || arg.Contains("\""))
                {
                    passInArgs.Append("\"");
                    needsSurroundingQuotes = true;
                }
                passInArgs.Append(arg.Replace("\"","\"\""));
                if (needsSurroundingQuotes)
                {
                    passInArgs.Append("\"");
                }

                passInArgs.Append(" ");
            }
            string callingArgs = $"\"{exePath}{assemblyName}.dll\" {passInArgs.ToString().Trim()}";

            var p = new Process
            {
                StartInfo = new ProcessStartInfo("dotnet", callingArgs)
                {
                    UseShellExecute = false
                }
            };

            p.Start();
            p.WaitForExit();
        }
    }
}

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionkenchiladaView Question on Stackoverflow
Solution 1 - .Net CoremeziantouView Answer on Stackoverflow
Solution 2 - .Net CoreFrancisco VilchesView Answer on Stackoverflow
Solution 3 - .Net CoreSimonView Answer on Stackoverflow
Solution 4 - .Net CoreAmbrose LeungView Answer on Stackoverflow
Solution 5 - .Net CoreAmbrose LeungView Answer on Stackoverflow