Create a global variable in TypeScript
TypescriptTypescript Problem Overview
In JavaScript I can just do this:
something = 'testing';
And then in another file:
if (something === 'testing')
and it will have something
be defined (as long as they were called in the correct order).
I can't seem to figure out how to do that in TypeScript.
This is what I have tried.
In a .d.ts file:
interface Window { something: string; }
Then in my main.ts file:
window.something = 'testing';
then in another file:
if (window.something === 'testing')
And this works. But I want to be able to lose the window.
part of it and just have my something
be global. Is there a way to do that in TypeScript?
(In case someone is interested, I am really trying to setup my logging for my application. I want to be able to call log.Debug
from any file without having to import and create objects.)
Typescript Solutions
Solution 1 - Typescript
globalThis is the future.
First, TypeScript files have two kinds of scopes
global scope
If your file hasn't any import
or export
line, this file would be executed in global scope that all declaration in it are visible outside this file.
So we would create global variables like this:
// xx.d.ts
declare var age: number
// or
// xx.ts
// with or without declare keyword
var age: number
// other.ts
globalThis.age = 18 // no error
> All magic come from var
. Replace var
with let
or const
won't work.
module scope
If your file has any import
or export
line, this file would be executed within its own scope that we need to extend global by declaration-merging.
// xx[.d].ts
declare global {
var age: number;
}
// other.ts
globalThis.age = 18 // no error
> You can see more about module in official docs
Solution 2 - Typescript
Inside a .d.ts
definition file
type MyGlobalFunctionType = (name: string) => void
If you work in the browser, you add members to the browser's window context:
interface Window {
myGlobalFunction: MyGlobalFunctionType
}
Same idea for NodeJS:
declare module NodeJS {
interface Global {
myGlobalFunction: MyGlobalFunctionType
}
}
Now you declare the root variable (that will actually live on window or global)
declare const myGlobalFunction: MyGlobalFunctionType;
Then in a regular .ts
file, but imported as side-effect, you actually implement it:
global/* or window */.myGlobalFunction = function (name: string) {
console.log("Hey !", name);
};
And finally use it elsewhere in the codebase, with either:
global/* or window */.myGlobalFunction("Kevin");
myGlobalFunction("Kevin");
Solution 3 - Typescript
This is how I have fixed it:
Steps:
- Declared a global namespace, for e.g. custom.d.ts as below :
declare global {
namespace NodeJS {
interface Global {
Config: {}
}
}
}
export default global;
- Map the above created a file into "tsconfig.json" as below:
"typeRoots": ["src/types/custom.d.ts" ]
- Get the above created global variable in any of the files as below:
console.log(global.config)
Note:
-
typescript version: "3.0.1".
-
In my case, the requirement was to set the global variable before boots up the application and the variable should access throughout the dependent objects so that we can get the required config properties.
Hope this helps!
Thank you
Solution 4 - Typescript
I found a way that works if I use JavaScript combined with TypeScript.
logging.d.ts:
declare var log: log4javascript.Logger;
log-declaration.js:
log = null;
initalize-app.ts
import './log-declaration.js';
// Call stuff to actually setup log.
// Similar to this:
log = functionToSetupLog();
This puts it in the global scope and TypeScript knows about it. So I can use it in all my files.
NOTE: I think this only works because I have the allowJs
TypeScript option set to true.
If someone posts an pure TypeScript solution, I will accept that.
Solution 5 - Typescript
The text posted here is a short version of the article TypeScript and Global Variables in Node.js
Since the release of TypeScript 3.4 there's a documented way to do it.
Create a file in the root of the project named global.d.ts
with the following content. Please note:
- The use of var , it’s required for this to work (see typescriptlang.org for information about this).
- Without the
export {}
, all variables will becomeany
declare global {
var Config: {
Foo: string;
};
var Foo: string;
}
export { };
Make sure the tsconfig.json has proper sections for include
and exclude
. Example follows:
"include": [
"src/**/*.ts",
],
"exclude": [
"node_modules",
"<node_internals>/**",
"bin/**"
]
To use the variables, just do something like:
import * as Logger from './logger';
// Initialize early
global.log = Logger;
// Use it
log.Info("Booting system...");
Enjoy :)
Solution 6 - Typescript
im using only this
import {globalVar} from "./globals";
declare let window:any;
window.globalVar = globalVar;
Solution 7 - Typescript
I spent couple hours to figure out proper way to do it. In my case I'm trying to define global "log" variable so the steps were:
- configure your
tsconfig.json
to include your defined types (src/types
folder, node_modules - is up to you):
...other stuff...
"paths": {
"*": ["node_modules/*", "src/types/*"]
}
- create file
src/types/global.d.ts
with following content (no imports! - this is important), feel free to changeany
to match your needs + usewindow
interface instead ofNodeJS
if you are working with browser:
/**
* IMPORTANT - do not use imports in this file!
* It will break global definition.
*/
declare namespace NodeJS {
export interface Global {
log: any;
}
}
declare var log: any;
- now you can finally use/implement
log
where its needed:
// in one file
global.log = someCoolLogger();
// in another file
log.info('hello world');
// or if its a variable
global.log = 'INFO'
Solution 8 - Typescript
Extend the other answer about globalThis
(see MDN and TypeScript 3.4 note) with more specific examples (TypeScript only without mixing with JavaScript), as the behavior was fairly confusing. All examples are run under Nodejs v12.14.1
and TypeScript Version 4.2.3
.
Simplest case with global scope
declare var ENVIRONMENT: string;
globalThis.ENVIRONMENT = 'PROD';
console.log(ENVIRONMENT);
console.log(globalThis.ENVIRONMENT);
// output
// PROD
// PROD
This file doesn't import
or export
so it's a global scope file. You can compile the above TypeScript code without any error. Note that you have to use var
. Using let
will throw error TS2339: Property 'ENVIRONMENT' does not exist on type 'typeof globalThis'.
You might notice that we declare
d the variable as opposed to the following which also works.
var ENVIRONMENT: string;
ENVIRONMENT = 'DEV';
globalThis.ENVIRONMENT = 'PROD';
console.log(ENVIRONMENT);
console.log(globalThis.ENVIRONMENT);
// output
// DEV
// PROD
The output is from Nodejs v12.14.1
. I also tested it in Chrome (after compiling to JS) and both output PROD
. So I'd suggest using globalThis
all the time.
Simple case with module scope
declare var ENVIRONMENT: string;
globalThis.ENVIRONMENT = 'PROD';
export {};
Once we add export
statement, it becomes a module scope file, which throws error TS7017: Element implicitly has an 'any' type because type 'typeof globalThis' has no index signature.
The solution is to augment global scope.
declare global {
var ENVIRONMENT: string;
}
globalThis.ENVIRONMENT = 'PROD';
console.log(globalThis.ENVIRONMENT);
export {};
You still have to use var
, otherwise you will get error TS2339: Property 'ENVIRONMENT' does not exist on type 'typeof globalThis'.
.
Import for side effect
// ./main.ts
import './environment_prod';
console.log(ENVIRONMENT);
console.log(globalThis.ENVIRONMENT);
// ./environment_prod.ts
declare var ENVIRONMENT: string;
globalThis.ENVIRONMENT = 'PROD';
Or
// ./environment_prod.ts
declare global {
var ENVIRONMENT: string;
}
globalThis.ENVIRONMENT = 'PROD';
export {}; // Makes the current file a module.
Browserify two files
Suppose both main.ts
and environment_prod.ts
are entry files. Browserify will wrap them (after compiled to JS) into local scoped functions which necessitates the use of globalThis
.
// ./main.ts
declare var ENVIRONMENT: string;
console.log(ENVIRONMENT);
console.log(globalThis.ENVIRONMENT);
// ./environment_prod.ts
declare var ENVIRONMENT: string;
globalThis.ENVIRONMENT = 'PROD';
But it's more type-safe to share a declaration file which can then be imported by both entry files, to avoid typos of variable names or type names.
// ./main.ts
import './environment';
console.log(ENVIRONMENT);
console.log(globalThis.ENVIRONMENT);
// ./environment_prod.ts
import './environment';
globalThis.ENVIRONMENT = 'PROD';
// ./environment.ts
type Environment = 'PROD' | 'DEV' | 'LOCAL';
declare var ENVIRONMENT: Environment;
Note that the order matters: browserify environment_prod.js main.js > bin.js
Solution 9 - Typescript
Okay, so this is probably even uglier that what you did, but anyway...
but I do the same so...
What you can do to do it in pure TypeScript, is to use the eval
function like so :
declare var something: string;
eval("something = 'testing';")
And later you'll be able to do
if (something === 'testing')
This is nothing more than a hack to force executing the instruction without TypeScript refusing to compile, and we declare var
for TypeScript to compile the rest of the code.
Solution 10 - Typescript
I needed to make lodash global to use an existing .js file that I could not change, only require.
I found that this worked:
import * as lodash from 'lodash';
(global as any)._ = lodash;
Solution 11 - Typescript
This is working for me, as described in this thread:
declare let something: string;
something = 'foo';
Solution 12 - Typescript
It is work on browser
I found this in https://stackoverflow.com/a/12709880/15859431
declare global {
interface Window {
myGlobalFunction: myGlobalFunction
}
}
Solution 13 - Typescript
As an addon to Dima V's answer this is what I did to make this work for me.
// First declare the window global outside the class
declare let window: any;
// Inside the required class method
let globVarName = window.globVarName;
Solution 14 - Typescript
This is how you create global variables for node app and typescript
File name is called typings/index.ts
declare global {
var countSkipped: number;
var countProcessed: number;
var countLibUsedByFile: Record<string, number>;
}
export {};
If you happen to overrides a few prototypes, here's how you can add the typescript definition for the string prototype
declare global {
interface String {
blue(): string;
yellow(): string;
green(): string;
red(): string;
}
}
export {};
This is the sample prototype for the above string
String.prototype.blue = function () {
return `\x1b[36m${this}\x1b[0m`;
};
String.prototype.yellow = function () {
return `\x1b[33m${this}\x1b[0m`;
};
String.prototype.green = function () {
return `\x1b[32m${this}\x1b[0m`;
};
String.prototype.red = function () {
return `\x1b[31m${this}\x1b[0m`;
};
Solution 15 - Typescript
Also check out the answer here
// global.d.ts
export const thisIsAModule = true; // <-- definitely in a module
declare global {
var foo: string;
}
Solution 16 - Typescript
I'm using this:
interface Window {
globalthing: any;
}
declare var globalthing: any;